Sign in
You will only see the projects and assets inside your own workspace.
You will only see the projects and assets inside your own workspace.
Start from a written frame, or drop a reference image to work from.
Type a vague idea on the left. You review and approve each stage: brief → key visuals → visual bible → beats → shots.
Approval freezes the brief and hands it to the director, who writes the treatment and screenplay next. Nothing is generated until you approve the screenplay.
The structured screenplay, exactly as the director writes it: one primary action or one line per shot. Saving creates a new revision; only the revision you approve is compiled.
Approving derives the key visuals from the brief and this exact screenplay revision, then generates them through the ordinary image pipeline — each one priced and reserved like any generation.
Required visuals (characters, style plate, a commerce product) must be ready before the bible can be drafted. An optional one that failed can be retried or skipped, on record.
Locking creates each character's canonical identity version and the project's style lock through the platform's own services. If a lock fails, compilation is blocked until it succeeds.
Edit a line, a staging note or a shot's duration here; approval saves your edits as the screenplay revision that is compiled into the same scenes, shots and continuity graph a written script produces — then you continue in Director.
Choose a shot from the tree on the left, or compile a script to generate the shot list.
Compile a script on the left and the system builds an ordered, producible shot list, remembering the state each shot starts and ends in.
Generate this shot to compare A / B / C with quality checks and cost.
Jobs appear here as soon as you generate a frame or a shot.
Everything you generate in this project lands here, ready to save as an asset.
PLATFORM OPERATIONS
Live operational facts with explicit coverage.